About a week ago I got in contact with a great guy named Mike who has this card game on kickstarter called Vampsylvania. He was gracious enough to send me the files for the game so I could print it out and review it.
CLICK HERE TO CHECK IT OUT!
First thing I like to start with is a story/quote/excerpt from the games that I review so you can see what you're getting into:
"Vampsylvania is a card and dice game set in a lighthearted world of
monsters and mayhem. In Vampsylvania, you’re a newly-risen vampire ready
to take the world by the throat. Unfortunately, you’ve risen in the
most vampire-savvy place on Earth. Hunting here isn’t gonna be easy. The
villagers are tough, and they’re loaded with anti-vamp weapons, skills,
and allies. And to make matters worse, your fellow vamps keep trying to
sabotage you, too"
Now, knowing
that this is a card AND dice game intrigued me. Not many that are "up
and comers" seem to have these mechanics down. I'm glad to say that
Vampsylvania does in fact have this down.
The
game has two decks to it. A smaller one that is the "Villagers" and
another one that is what I was calling the "Vamp" deck. Players all take
turns being the alpha vamp(or 1st player) and turns go around the table
as we've all come to know.
The Villager Deck is just that, A deck that has villagers that you are
trying to capture for yourself to gain points. They each have a certain
number of life points/hp/toughness, whichever you'd like to call it. And
you have to try and have EQUAL TO or MORE THAN their points in order to
capture them. Seems simple right?
Well,
for all that it's worth, it's VERY simple. In a GOOD way. The game is
easy to learn but can be difficult to win. That all depends on cards
played. See, Although there is a Villager Deck that you get your victims
from, other players can play various other cards on you OR them.
If
they play them on the villager, it usually "toughens up" the villager
making it harder to capture them. If they play other cards on YOU then
it can drop your vamp score making it harder for you to have enough to
capture the villagers as well.
Now, the VAMP Score is a number that is pretty much equal to your
vampires toughness. At the end of a "Hunt" (or round) starting with the
Alpha Vamp, You Roll a die and add that to your Vamp Score. The higher
the score, the easier it would be to capture the villager. The catch is,
If someone else doesn't want you to capture the villager because maybe
THEY want them, then they can play a card on YOU that gives you a
negative amount to your total Vamp Score.
There's
also ONE MORE catch to all this. If no-one is able to score high enough
to capture the villager, that one is considered safe and goes to the
"Mob Pile". This pile is a collection of ALL the villagers that got
away. At the end of the game, you have to add up all the villager points
as well as any add on cards you gave them. Divide that by the number of
players and take the remaining total as a point reduction for all
players.
Lastly and of an important note, The Vamp
Deck. When players draw from this, throughout the game you're sure to go
through the entire deck. This deck as well as the Villager deck is a
timer for the game. Once you go through the Vamp Deck the amount of
times equal to the amount of players, the game is over and you add all
your points. The SAME thing happens prematurely IF you go through the
villager deck first.
On to my opinion of the game:
The art: It's great! It's very fun
and "comic-y". For what could be a sensitive theme to use for younger
players, the cards and art are wonderful. There's no sense of "fear" in
the art but instead a playfulness that I think helps represent the game
well.
The
cards: So, they're mainly just cards. HOWEVER, the layout of the cards
seem to be very nice. Everything has a nice clean and clear look to it.
The text is clear and easily read. Now, I can't comment on quality of
the cards since I printed this at home but I expect that to be of
good/great quality as well and will update if I receive a physical copy
to try when the Kickstarter is over.
Playtime: The game
runs very smoothly, Once the first round is over you know everything
you need to know and it just sails on through.
Difficulty
of learning: Now, I know this could be different for others out there
so this is, again, just MY opinion. It's very EASY to learn. SIMPLE,
FAST and FUN are things I like to see or hear in a game and this one
delivers on that quite well.
CLICK HERE TO CHECK IT OUT!
So
in closing, I would have to say this is a great family game. Great for
kids and adults alike. I know the art may seem directed more towards a
younger audience but don't let that fool you. The game has some
collection and take that elements that are a nice tough for older gamers
as well.
If you're looking for a game to enjoy with your family and not have to invest a lot of time, Then this one may be for you!
As always, Thank you for reading and take care! :)
-Tim
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